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NPC Generator

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Advanced [show]


Godfrey Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a white small hat and white clothes. His auburn hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by illithids. Godfrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Flaws: Antagonistic, Hedonist, Insomniac. Bonds: Rich, Family, Enemies. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Godfrey Dudley, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 8 (-1)8 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a grey and black robe with the hood down. His moppish golden hair is in a traditional bowl cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He works hard and plays hard.

History: He was born in the south. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and to clean up the streets

Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Immigrant, Attractive. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Jacobs, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 18000 cp. 4 Alchemist’s fire.


Social Check DCs


Norman Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy tan suit. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Norman was raised in a hard working conservative environment. His childhood dream was to be a Masseuse, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Attractive, Job. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Norman Walpole, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 14 (+2)5 (-3)
Skills Animal Handling +4, Persuasion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears just a yellow suit. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.

History: Norman hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Enemies, Slave. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Norman Gentry, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Terran, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Southey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. He keeps his long red hair kept up in a rat tail. His fierce violet eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich eastern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, In love, Enemies. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Ernest Southey, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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