Anthony Deighton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, blue shirt, and brown tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Flaws: Ugly, Mundane, Shy, Racist. Bonds: Poor. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Black pearl (1100 gp). Moonstone (20 gp).
Balimaar Compton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a white cloak and cross-gartered pastel stockings. His white hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Courier business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Attractive, Family, Job, Rich. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Arnold Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Philantrophist. Flaws: Ugly, Disease, Fearful. Bonds: Poor, Immigrant. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 39000 sp. Violet garnet (600 gp). Moss agate (13 gp).
Kody Thornton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a red and green handkerchief worn on his right side. He wears his silver hair up. His eyes are a pleasant green.
Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.
History: Kody was born with his father's beautiful face. A freak accident while working with his Detective father left him crippled. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, In love. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp. Citrine (40 gp). Red spinel (150 gp). 1 Banded mail. 1 Half-Plate.
John Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large tan mantle and cape that has been intricately interwoven into his grey robe. With bright white hair and a scraggly beard. His eyes are a pleasant amber.
Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Disease, Secretive. Bonds: Adventurer, Job. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
