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NPC Generator

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Advanced [show]


Ralf Winchester, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear green tank tops with brown pants. He keeps his auburn hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: Born in the south his family was never financially stable. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and he has a crush on the local mortician

Ideals: Persistence. Bonds: Religious, Poor, Nature, Has a crush. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Ralf Winchester, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Solomon Branson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic, Impulsive. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Solomon Branson, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hugh Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Joker, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Hugh Mitchell, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Glassblower. He is frequently practicing swordplay.

History: Born in the east to a Glassblower, Heward learned a great deal about his mother's area of expertise. His childhood dream was to be a Crown-heir, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Job, Military. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Heward Deighton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a criminal king-pin and mafia family In his 15th year, his parents were killed by a gnolls raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Criminal record. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Gerald Gentry, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3

Possessions: 100 gp.


Social Check DCs

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