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Advanced [show]


Dustin Rutherford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his brown eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Dustin Rutherford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Black pearl (200 gp). 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs


Theodoric Copeland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean pastel cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Selfish. Bonds: Family, Criminal record, Immigrant. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Copeland, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 2000 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Hubert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His silver hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Artistic. Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive. Occupation: Gardener

Voice: German accent

Attributes [hide]

Hubert Trowbridge, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)13 (+1) 7 (-2)11 (+0)
Skills Insight +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 29000 cp. Zircon (70 gp). Violet garnet (900 gp). Tourmaline (120 gp).


Social Check DCs


Anselm Payton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. He has since lost track of the people in his past.

Motivation: He has comitted a past crime that haunts him to this day; and he would like to get married and retire

Flaws: Racist, Impulsive. Bonds: Criminal record, Family, Has a crush. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Payton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bernard Harley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow costume with the symbols of his god on his torso, and is pretty ugly. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bernard's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Bernard Harley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork manacles. 1 Crowbar.


Social Check DCs

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