Roger Landon, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He typically wears yellow cloth garments or leather armor, marred by chocolates. His moppish brown hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Map Maker profession.
History: Born in the west to a Spice Merchant, Roger learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.
Motivation: To be a Map Maker again.
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Roland Lincoln, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a feathered hat to hide his balding. His eyes are blue and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.
History: Roland lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a mason and was forced into it by his family
Flaws: Addict, Fearful. Bonds: Family, Rich, Adventurer. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 6 (-2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 sp.
Balimaar Benson, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and curly. His eyes are violet and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Adventurer. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Just what you see.
Theobald Vance, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan cloak and cross-gartered brown stockings. His red hair is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.
History: The child of a Ploughman, who enjoyed hunting, Theobald was taken on many hunting expeditions. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Nature, Criminal record. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Bernard Astley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long auburn hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Athletic, Justice. Bonds: Religious, Mentor. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 30 pp. 1 Minor magic item.
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