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NPC Generator

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Advanced [show]


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey armored body suit, with a simple blue line shooting up and back down, he is not a threatening figure. He has done his best to style his auburn hair to look like a famous performer. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Drogo hails from a village terrorized by giants. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and many giants want him driven away

Flaws: Addict, Antagonistic. Bonds: Job, Enemies. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Drogo Denholm, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 80 pp. Blue quartz (7 gp). Golden pearl (140 gp). Blue quartz (7 gp). Aquamarine (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Marlowe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He prefers to wear green pants and tee shirts. His hair is white and curly. His face is scarred and worn.

Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Ralf Marlowe, Male Human Fighter 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)6 (-2) 14 (+2)6 (-2)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp. Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Minor magic item.


Social Check DCs


Diggory Holton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long white hair reaches down to his waist. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Marshal and was forced into it by his family.

Flaws: Ugly, Shy, Hedonist, Racist. Bonds: Family. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Diggory Holton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His chestnut hair is braided into rings. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Military, Religious, Criminal record. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Harley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Violet garnet (400 gp). Obsidian (15 gp). 2 Holy water. 6 Acid flasks. 1 Everburning torch.


Social Check DCs


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His moppish red hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Attractive, Military. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Trym Brownrigg, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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