Randal Tenley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich western family. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in sai use. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Philantrophist, Professionalism. Bonds: Slave, Rich, Enemies. Occupation: Actor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Charles Camden, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. His silver hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: To get a good night's sleep; and many dire rats want him driven away
Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2400 sp.
Alex Burton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, grey, dusty cloak. His red hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. His druidic abilities were realized during a raid on his village. Some 9 years later his spouse died after the birth of his son. Heartbroken, Alex never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has decided he is irredeemable; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, In love, Criminal record. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Justin Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His eyes are likewise violet.
Personality: He has always had a great fascination with Human culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Racist, Shy. Bonds: Slave, Job. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: Just what you see.
Ralf Everleigh, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears many layers of old clothing at all times. He keeps his red hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic. Flaws: Ugly, Insane, Shy. Bonds: Poor, Adventurer. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!