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NPC Generator

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Advanced [show]


Arnold Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has wavy brown hair. His eyes are blue and he is always smoking a pipe.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is afraid of women and trembles around them

History: He was born in the east. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Arnold Stanford, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 20000 cp.


Social Check DCs


Gomory Weston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is braided into rings. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gomory was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son.

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Weston, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)15 (+2) 6 (-2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Patrick Tattersall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear violet clothing when he does not wear armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has a crush on the local armorer

Ideals: Justice. Bonds: Military, Immigrant, Adventurer, Has a crush. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Patrick Tattersall, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 12 (+1)5 (-3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Robert Burton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black shirt with thin white vertical stripes and pastel pants. He has done his best to style his silver hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Slave, Poor, Religious. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Robert Burton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey shirt with thin red vertical stripes and blue pants, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave, Mentor. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Theobald Dalton, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)10 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 4 Thunderstones. 2 Smokesticks. 2 Holy water.


Social Check DCs

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