Manfred Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, tan shirt, and black tie. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair and beard is wavy and long. He has amber eyes and a white hat with a tan feather.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Manfred was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Actor again; and he has decided he is irredeemable
Flaws: Insane. Bonds: Enemies, Criminal record, Job. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2000 cp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather.
Solomon Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown tunic with green highlights, and long red pants that bunch up around his shoes. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: He was born in the south, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Architect.
Motivation: To be a Shepherd again.
Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 60 pp.
Kyle Lincoln, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a yellow shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, he is not a threatening figure. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Rich, Family. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
Bertram Dalton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His hair is golden and very short. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Immigrant, Military. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 4000 sp.
Don Willoughby, Male Human [Permalink]
Personal [hide]
Description: This western man wears bulky pastel painted plate armor. His clothes are grease stained in places. His brown hair, when down, is lengthy. He has brown eyes and a pastel hat with a yellow feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Criminal record. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
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