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NPC Generator

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Advanced [show]


Dean Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his green robe and has his longbow always slung over his shoulder. He sports a flattop hair cut. He has blue eyes and a green hat with a black feather.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: He was born on a small isolated farm. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Religious, Nature. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Dean Harlan, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Gerald Yorke, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Insomniac, Secretive, Forgetful, Disease. Bonds: Criminal record. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Yorke, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 10000 sp. Chalcedony (30 gp). Jade (70 gp). Jade (70 gp). Amethyst (70 gp). 1 Minor magic item.


Social Check DCs


Trey Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His brown hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Banker, who enjoyed hunting, Trey was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: He is greedy.

Ideals: Philantrophist. Bonds: Attractive, Nature, Rich, Job. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Trey Blackwood, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Langley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a slight overbite and is overall scrawny. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He is baby faced.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Percival took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Slave, Rich. Occupation: Actor

Voice: American accent

Attributes [hide]

Percival Langley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 14 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Gunter Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Beggar profession.

History: He got into the Bricklayer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Military. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Gunter Huxley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver ewer (100 gp).


Social Check DCs

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