Kyle Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey coat over a tan low-cut shirt, and a Stetson hat upon his head, and sports empty pouches on his belt. His black hair is matted, messy, and big. His eyes are likewise amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Religious. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Raymond Kendall, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears an entirely green suit with black socks and a vest with buckled shoes. His black hair is singed and shortened. His gray unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Heward Springfield, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in grey turtlenecks beneath a violet coat with blue slacks. He is an epitome of beauty. He keeps his red hair in a pixie cut. His green eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Heward hails from a village terrorized by giants. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Revenge.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Family, Enemies. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 800 sp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Trym Compton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his shield. He wears a colorful flower in his auburn hair. His eyes are brown.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: Gifted from a young age, Trym studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better world.
Motivation: He's looking for his big break.
Ideals: Extrovert, Gifted. Bonds: Attractive, Adventurer. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 28000 cp. 1 Minor magic item.
Gunter Stanley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears grey trousers with green and blue striped suspenders. He wears various colorful collared shirts. His hair is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gunter hails from a village terrorized by drow. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow; and he wants revenge against drow
Ideals: Fighting. Flaws: Shy. Bonds: Nature, Enemies, Family. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.
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