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NPC Generator

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Advanced [show]


Bernard Royal, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with top hat. His hair is short and blonde. His brown eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: Bernard was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and regain custody of his son

Ideals: Philantrophist. Bonds: Job, Family, Rich. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Bernard Royal, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His silver hair is matted, messy, and big. His eyes are hazel and beady.

Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Laborer, Gerald learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found.

Flaws: Ugly, Insane, Antagonistic. Bonds: Family, Job. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Gerald Cornish, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 7 (-2)15 (+2)
Skills Arcana +3, Insight +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Balimaar Digby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear yellow tank tops with black pants. He keeps his long chestnut hair kept up in a rat tail. His fierce amber eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Balimaar hails from a village terrorized by illithids. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He's attracted to the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Flaws: Forgetful. Bonds: Enemies, Has a crush. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Balimaar Digby, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills History +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Gnoll, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Shelly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tan costume with the symbols of luck on his torso. His hair is cut close to his head. He is baby faced.

Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Shelly, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Simon Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His hair is white, silky, and of moderate length. His amber eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Simon was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He then took over the family business and is one of the better Laborer for hire.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined. Bonds: Attractive, Slave, Job, Immigrant, Rich. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Simon Eastoft, Male Human Fighter 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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