Hunter Ryland, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are blue and catlike.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted from career to career and currently works as a Weaver.
Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out
Flaws: Racist, PTSD. Bonds: Attractive, Job, Slave. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Violet garnet (700 gp). Deep blue spinel (700 gp). Azurite (5 gp). Tourmaline (150 gp).
Godfrey Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a blue vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His red hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Architect and found it very stressful. He became a Architect soon after.
Motivation: Sabotage a competitor; and his religion dominates his actions
Flaws: Ugly, Terse. Bonds: Religious, Military, Job. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 46000 sp. 1 Minor magic item.
Adam Cromwell, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His long blonde hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Adam and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp.
Shane Bradley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is still thick. His gray eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He feeds upon the attention of others.
History: He was born in the east, but his parents moved at a very young age to the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Ernest Paxton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. He moved out east to avoid the crime he committed. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and doesn't want to be a beggar and was forced into it by his family
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Criminal record, Job, Family. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 70 pp.
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