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NPC Generator

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Advanced [show]


Shane Hastings, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.

Personality: He has always had a great fascination with Human culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To get a good night's sleep; and he's looking for his big break

Flaws: Racist, Insomniac. Bonds: Adventurer, Mentor, Enemies. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Shane Hastings, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Warwick, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear flannel. He wears his black hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Priest and found it very stressful. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Patrick Warwick, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Disguise kit. 1 Average lock.


Social Check DCs


Alex Langdon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is chestnut. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: The child of a Miner, who enjoyed hunting, Alex was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Job. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Alex Langdon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Cory Astley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His tied-back hair is silver. His gray eyes peer out from beneath his broad blue hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Racist, Secretive. Bonds: Attractive, Adventurer. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Cory Astley, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Small steel mirror.


Social Check DCs


Theobald Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Glassblower job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Theobald Prescott, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10000 sp.


Social Check DCs

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