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Advanced [show]


Charles Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: To be a Slave Trader again; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Charles Shirley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Brown-green garnet (100 gp). Obsidian (7 gp). Malachite (7 gp).


Social Check DCs


Heward Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. He has a small bristly mustache and wavy black hair. His gray eyes have a joyful gleam in them most of the time.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the south. In his 11th year, his parents were killed by a gnolls raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Artistic. Bonds: Attractive, Has a crush, Immigrant, Enemies. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Heward Ogden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Jade (70 gp). Onyx (60 gp). Aquamarine (600 gp). 4 Smokesticks.


Social Check DCs


Dean Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His chestnut hair is braided into rings. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is greedy

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Dean Brownrigg, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Red-brown spinel (160 gp).


Social Check DCs


Jocelyn Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting tan shirt and pants. His hair is auburn and curly. This gray eyed easterner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: Jocelyn hails from a village terrorized by drow. Jocelyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jocelyn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Joker, Pacifist. Bonds: Enemies, Criminal record. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Brixton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold Astley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries shortspears. With a patchy red beard and wild red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Fighting, Joker, Professionalism. Flaws: Mundane. Bonds: Attractive. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Clerebold Astley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 27000 cp. White pearl (130 gp). Silver pearl (130 gp). Banded agate (15 gp). 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs

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