Gunter Halsey, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear pastel pants and tee shirts. His red hair is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Military, Has a crush. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Drogo Sydney, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears tan cloth garments or leather armor. His hair is chestnut, silky, and of moderate length. His eyes are likewise green.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.
History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He has had some formal writing training, and achieved minor success. In the meantime he has taken over work as a Mason and occasionally as a mercenary.
Motivation: He's looking for his big break.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 200 gp.
Diggory Camden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: His religion dominates his actions.
Ideals: Extrovert. Bonds: Attractive, Poor, Religious, Family. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Jade (100 gp). Pink pearl (100 gp). Smoky quartz (30 gp). 1 Minor magic item.
Raymond Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He has dyed his greying black hair a little too much giving a sharp black color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.
History: Raymond was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Hedonist, PTSD. Bonds: Attractive, Military, Religious. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp.
Alexandre Bradly, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered nunchaku and tarnished scythe as well. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Barrister job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Amber (120 gp).
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