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NPC Generator

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Ernest Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, violet, dusty cloak. With a patchy golden beard and wild golden hair. He wears an eyepatch.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.

Motivation: To pay off his debts; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Criminal record, Debt. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Ernest Hampton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Peridot (70 gp).


Social Check DCs


Richard Myerscough, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large white jacket. His long golden hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Family, Rich. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Richard Myerscough, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Patrick Colby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting white shirt and pants. He keeps his blonde hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Patrick Colby, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate brass dragon egg (50 gp). 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His auburn hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in warhammer use. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Bernard Hadleigh, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 8 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Ralf Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He has styled his black hair well, parting it to the right. His violet unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Ralf was born the youngest of three triplets. His childhood dream was to be a Mason, but he was a colossal failure. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Yeardley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)17 (+3) 11 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs

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