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NPC Generator

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Advanced [show]


Dustin Home, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he wears just a green suit. His red hair has been sun bleached extensively. He has a dull look in his violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast forest. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Philantrophist, Justice, Athletic. Bonds: Religious, Nature. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Dustin Home, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 5 (-3)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Beitz, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He has shaved his head bald. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Beitz, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dustin Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown hair is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and sabotage a competitor

Ideals: Athletic, Fighting. Bonds: Rich, Job, Nature. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Dustin Willoughby, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 9 (-1)16 (+3)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a moderate pudge and is not very fit. He sports a long black beard, and similarly colored long hair. His hazel eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and to end his boredom

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Gerald Barclay, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 14 (+2)17 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple blue robe with brown stripes complete with hood. He has wavy black hair. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Tim began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Retire the richest man in the east; and revenge

Ideals: Pacifist, Entrepeneur. Flaws: Racist. Bonds: Enemies. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Tim Wellington, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)6 (-2) 14 (+2)7 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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