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NPC Generator

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Advanced [show]


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. He has brown hair. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Ernest was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Job, Attractive, In love, Family. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Ernest Brandon, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bernard Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Seeks redemption; and to be a merchant again

Ideals: Disciplined, Logical. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Bernard Deighton, Male Human Fighter 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Tiger eye turquoise (10 gp).


Social Check DCs


Dustin Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a long red beard with little hanging trinkets. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Professionalism. Flaws: Disease, Ugly. Bonds: Family. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Dustin Darlington, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Courier, but he was a colossal failure. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: He has a crush on the local Courier; and sabotage a competitor

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Criminal record, Job, Has a crush. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Copeland, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 8 (-1)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Hayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, and his gloved hand is found clutching a shield. He wears his white hair up. He has amber eyes and a brown hat with a black feather.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his absent father; and doesn't want to be a navigator and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record, Family. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Charles Hayden, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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