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Advanced [show]


Cory Harper, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports tan clothing, slightly heavier than average wear. He wears his blonde hair down. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his music dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Cory Harper, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Cory Beverly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Cory Beverly, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. His hair is long and silver with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His eyes are amber and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and he is content

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Tewksbury, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Tourmaline (130 gp). Star rose quartz (70 gp).


Social Check DCs


Henry Harlan, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a robe, a symbol of his god around his neck, and a bastard sword on his belt. He has a hunchback. He keeps his long silver hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the east. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Henry Harlan, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +1, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Gerard Yardley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly greatswords and bastard swords. His silver hair is slicked back into a classic pompadour. His violet unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Disease, Shy, Hedonist. Bonds: Criminal record, Immigrant. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Gerard Yardley, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Onyx (80 gp).


Social Check DCs

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