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NPC Generator

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Advanced [show]


Solomon Hale, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of death around his neck, and a scimitar on his belt. His blonde hair is braided into rings. His brown eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: He was born in a small mountains village. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Artistic. Flaws: Sensitive. Bonds: Nature, Rich. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Hale, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)17 (+3) 8 (-1)11 (+0)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 17000 cp.


Social Check DCs


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with wide-brimmed hat. His wide-brimmed hat is riddled with cuts and holes. This amber eyed northerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. Gunter was born on a far northern island where he grew up under the tutelage of his father, an expert Farmer. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Flaws: Ugly. Bonds: Immigrant, Nature, Family, Military. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Carlton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Bertram Brady, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown clothing when he does not wear armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny aquamarine earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful slaver made him what he is. A freak accident while working with his Cook mother left him crippled. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Philantrophist. Flaws: Mundane, Disease. Bonds: Rich, Mentor. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Bertram Brady, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)6 (-2) 17 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Blacksmith, who enjoyed hunting, Henry was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and money/treasure

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Henry Ridley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roland Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Nature, Has a crush, Rich, Family. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Roland Graeme, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 20000 cp. Old masterpiece painting (600 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs

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