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NPC Generator

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Advanced [show]


Justin Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large tan jacket. He has styled his auburn hair well, parting it to the left. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Justin Carlyle, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Kent, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy white suit. His long black hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, his parents were killed by a dire rats raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of dire rats; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Rich, Enemies. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Patrick Kent, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 8 (-1)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Hematite (9 gp). Hematite (9 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly rapiers and falchions. He has a long white beard with little hanging trinkets. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it.

Ideals: Justice, Gifted. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Miles Quinton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)6 (-2) 12 (+1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Hunter Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Hunter Quinton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Arcana +0, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan shirt with thin brown vertical stripes and grey pants and is in decent physical shape. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.

History: The child of southern immigrants he idolized his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: His spouse's relatives view him with great suspicion; and he wants to get laid

Ideals: Passionate. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Bentham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 7 (-2)8 (-1)
Skills Nature +3, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp. Star rose quartz (40 gp). Red garnet (140 gp). Brown-green garnet (140 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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