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NPC Generator

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Advanced [show]


William Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. He has no hair. His eyes are violet and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.

Motivation: He is content.

Ideals: Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

William Kinsley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)10 (+0) 8 (-1)16 (+3)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2400 sp. 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Gerald Harley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky white painted plate armor. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Spice Merchant. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Gerald Harley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Frederick Marleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Junk Dealer does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His head has been shaved. He has hazel eyes and a tan hat with a yellow feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Frederick Marleigh, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Obsidian (8 gp). Sardonyx (80 gp). Malachite (8 gp).


Social Check DCs


Conrad Walcott, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear blue pants and tee shirts. He is tall, broad shouldered and powerfully built. His auburn hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Knight profession.

History: He was born in a small island village. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Fisher.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Conrad Walcott, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Chain shirt.


Social Check DCs


Aldous Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large chestnut tufts of hair around his ears. His brown eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Aldous Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)11 (+0) 11 (+0)4 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1 Masterwork studded leather.


Social Check DCs

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