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NPC Generator

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Advanced [show]


Manfred Blackwood, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling violet eyes.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with finding treasure.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Manfred was born on a far western forest where he grew up under the tutelage of his mother, an expert Sage. He left for the west, certain he would find work there.

Motivation: He has a crush on the local Actor; and wants his loneliness to end

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Manfred Blackwood, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)6 (-2) 14 (+2)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 19000 cp. 4 Antitoxin.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is heavily combed to the right. His green eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Poor. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Hugh Gentry, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of magic on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny emerald earrings on each ear.

Personality: John is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered writing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Rich, Religious. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

John Carlisle, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Lance Davenport, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Lance was born with his father's beautiful face. His childhood dream was to be a Apothecary, but he was a colossal failure. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and expand his business

Flaws: Insane, Depressed. Bonds: Family, Attractive, Job. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Lance Davenport, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Odo Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries kukris. His blonde hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Odo hails from a village terrorized by brigands. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in kukri use. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Bonds: Attractive, Military, Enemies, Has a crush. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Pinkerton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Artisan’s tools. 1 Hourglass. 1 Superior lock.


Social Check DCs

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