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Advanced [show]


Reynard Barney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright silver hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Family, Religious. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Reynard Barney, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)9 (-1) 16 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Snape, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Bounty Hunter and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to be a carter again

Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Wymar Snape, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp. Golden pearl (80 gp).


Social Check DCs


Tim Copeland, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his red hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Junk Dealer, who enjoyed hunting, Tim was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Flaws: PTSD. Bonds: Rich, Attractive, Nature, Religious, Immigrant. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Tim Copeland, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His broad hat is riddled with cuts and holes. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Adventurer. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Cromwell, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)18 (+4) 12 (+1)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Auran, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Alexandrite (600 gp). Rock crystal (40 gp).


Social Check DCs


Aldous Dalton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is cut short with large spiked bangs in the front. He has several tiny amber earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Aldous hails from a village terrorized by giants. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Enemies, Nature. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Aldous Dalton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Star ruby (600 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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