Dustin Denholm, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and auburn. His half smiles and violet eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Hedonist, Racist. Bonds: Attractive, Slave. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Manfred Lester, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He has gleaming, smiling brown eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has a minor phobia of water and hates getting wet.
History: When he was but 4 years old his parents immigrated from the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.
Motivation: He is terrified, and will act out of fear.
Ideals: Artistic. Flaws: Fearful, PTSD. Bonds: Immigrant. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. Brown-green garnet (160 gp). 1 Breastplate. 1 Half-Plate.
Raymond Allerton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long chestnut beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and he is compelled to act according to his religious beliefs
Ideals: Passionate. Flaws: Insomniac, Racist, Disease. Bonds: Immigrant. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Solid gold idol (700 gp). Brass mug with jade inlays (100 gp).
Drogo Colton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. His silver hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Baker.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a shipwright again
Flaws: Shy, Antagonistic. Bonds: Poor, Military, Job, Religious. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 4 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Peter Gresham, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His silver hair is matted, messy, and big. His eyes are hazel and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Slave. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4 Antitoxin. 1 Alchemist’s fire.
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