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Advanced [show]


Ralf Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He is bristling with hidden weapons, mostly hand crossbows and greatswords. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Depressed, Shy. Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Bentley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)12 (+1) 9 (-1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Yorke, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky red painted plate armor. He has a golden handlebar mustache and slicked back golden hair. His green eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: PTSD. Bonds: Criminal record, Enemies, Poor, Adventurer. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Balimaar Yorke, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)12 (+1) 7 (-2)9 (-1)
Skills Perception +0, Performance +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Roger Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He carries a battered spear and tarnished longsword as well. His white hair, when down, is lengthy. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roger Wheatley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Alex Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His black hair is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Bricklayer father left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Alex Wedgwood, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Shane Yorke, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and revenge

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Enemies, Poor. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Shane Yorke, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)12 (+1) 16 (+3)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs

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