Percival Cooper, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He wears his brown hair up. His eyes are blue and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Joker, Gifted. Bonds: Family, Mentor. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Banded mail. 1 Masterwork Light steel shield.
Bernard Woods, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail and is in decent physical shape. He has shaved his head bald. His gray eyes peer out from beneath his broad green hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: An old rival family wants him found; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Persistence. Bonds: Criminal record, Immigrant, Family. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
William Oakes, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He is physically well-built. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Seamstress profession.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and balancing his hectic life and new detective responsibilities is difficult
Flaws: Ugly, Shy, Mundane. Bonds: Rich, Job. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (7 gp).
Bertram Clive, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear brown clothing when he does not wear armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Bertram will drive conversation. He uses divination through singing.
History: He was born at the edge of vast forest. He worked as a nervous Barber and found it very stressful. He has drifted from career to career and currently works as a Barber.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Extrovert, Gifted. Bonds: Nature, Job, Adventurer. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 1300 sp.
Shane Hayley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He wears his silver hair down. His eyes, though not visible through his cowl, are amber.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Antagonistic, Lazy, Disease. Bonds: Attractive. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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