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NPC Generator

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Advanced [show]


Robert Mori, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant blue.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Insane, Depressed. Bonds: Immigrant, Military, Mentor. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Robert Mori, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Gilbert Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with red highlights, and long tan pants that bunch up around his shoes. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His hair is black and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Immigrant, Family. Occupation: Detective

Voice: American accent

Attributes [hide]

Gilbert Camden, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)8 (-1) 14 (+2)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Henry Dudley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey feathered hat and grey clothes. He is tall, broad shouldered and powerfully built. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Henry never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Human compassion; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Shy, Racist. Bonds: Rich, In love. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Henry Dudley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (900 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Arnold Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries axes. His red hair is kept up in a ponytail inside a feathered hat. He has several tiny ruby earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Adventurer, Family. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Arnold Bradshaw, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Old masterpiece painting (800 gp).


Social Check DCs


William Northcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. William's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Antagonistic, Fearful. Bonds: In love. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

William Northcott, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)14 (+2) 17 (+3)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 14000 cp.


Social Check DCs

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