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NPC Generator

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Advanced [show]


Rolf Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely red suit with green socks and a vest with buckled shoes. His top hat is riddled with cuts and holes. His violet eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. After coming to the age of reason, Rolf took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: A deep hatred of orcs.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Halsey, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Godfrey Read, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his quarterstaff always slung over his shoulder. His brown hair and beard is wavy and long. His ears are large.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has dedicated himself to building a better village for his children.

Motivation: He wants to get laid; and to settle down with his crush

Flaws: Ugly, Addict. Bonds: Nature, Adventurer, Has a crush. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Godfrey Read, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 5 Acid flasks. 4 Antitoxin. 1 Thunderstones.


Social Check DCs


Diggory Harper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Soapmaker and is in decent physical shape. His golden hair is still thick. His eyes are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Family, Slave. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Diggory Harper, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely brown suit with blue socks and a vest with buckled shoes. His hair is cut close to his head. He has a dull look in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gunter was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Persistence. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Bradshaw, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kyle Wesley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His auburn hair is lengthy. His hazel eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He never wears the same outfit twice, unless he absolutely has to.

History: Kyle was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has never given up on his painting dream.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Justice, Artistic. Flaws: Fearful. Bonds: Family, Criminal record. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Kyle Wesley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 7 (-2)11 (+0)
Skills Arcana +5
Senses Passive Perception 8
Languages Common, Giant, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs

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