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NPC Generator

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Advanced [show]


Dustin Haley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His black hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Rich. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Haley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 1 Tanglefoot bags.


Social Check DCs


Nicholas Windsor, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with singing.

History: Nicholas was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Artistic, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Nicholas Windsor, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's attracted to the PC; and he has a crush on the local gardener

Ideals: Optimist, Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Has a crush. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Tim Badger, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is heavily combed to the left. He has blue eyes and a tan hat with a green feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Wymar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and to reunite with his absent father

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Wymar Staurheim, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)4 (-3) 16 (+3)10 (+0)
Skills Investigation -1, Religion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp. Red spinel (130 gp). Obsidian (10 gp). Moss agate (10 gp).


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying red hair a little too much giving a sharp red color. His green unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of goblins; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Guy Myerscough, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)17 (+3) 16 (+3)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Goblin, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs

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