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NPC Generator

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Advanced [show]


Hunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a black and blue robe with the hood down. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Mundane, PTSD. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Hunter Gladstone, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown wide-brimmed hat and brown clothes. His hair, while still mostly auburn, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Mentor, Adventurer. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Anselm Jacobs, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alex Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of shields on his belt, each one with a emerald on the hilt. With bright chestnut hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: Born to a Baker, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He has achieved small success as a Map Maker.

Motivation: Sabotage a competitor.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Alex Dalton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). 4 Antitoxin. 2 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Wymar Skelton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky pastel painted plate armor. His red hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Wymar was born on a far eastern plains where he grew up under the tutelage of his father, an expert Tanner. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Wymar Skelton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Charles Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His brown hair is thinning but still full. He has several tiny aquamarine earrings on each ear.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Disciplined, Artistic, Entrepeneur. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Charles Livingstone, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 54 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)10 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp. Tiger eye turquoise (12 gp). Bloodstone (20 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs

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