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NPC Generator

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Advanced [show]


Randal Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to hide his balding. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He was granted necromantic powers by his dying brother.

Motivation: To be a Barrister again.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Military, Job. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Randal Wharton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Bernard Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with white and tan striped suspenders. He wears various colorful collared shirts. He is physically well-built. He has moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Bernard Trollope, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes are a pleasant blue.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his father.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Bather, but he was a colossal failure. He has achieved small success as a Shoemaker.

Motivation: Many giants want him driven away.

Ideals: Fighting, Entrepeneur. Bonds: Job, Poor, Enemies. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

John Bentley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a green poncho over his likewise colored trousers and shirt. He has a long brown beard with little hanging trinkets. His thin eyebrows rest above his beady blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Religious. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

John Yardley, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 16 (+3)17 (+3)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (300 gp). Old masterpiece painting (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item.


Social Check DCs


John Melancon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and he perpetually has his hammer ready. His red hair, when down, is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He has had some formal writing training, and achieved minor success. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

John Melancon, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp.


Social Check DCs

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