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NPC Generator

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Advanced [show]


Norman Colby, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his green robe and has his crossbow always slung over his shoulder. He has a penchant for wearing a ring with an oversized jet on his right hand. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Ugly, Racist, Fearful. Bonds: Rich, Slave. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Norman Colby, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Silk rope.


Social Check DCs


Bertram Richie, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. His broad hat is riddled with cuts and holes. He has a dull look in his green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Sabotage a competitor; and revenge

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Bertram Richie, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)11 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs


Thomas Nibley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears an entirely red suit with grey socks and a vest with buckled shoes. His right hand appears badly burned and disfigured. His auburn hair is lengthy. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Flaws: Hedonist. Bonds: Religious, Nature, Rich. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Nibley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 7 (-2)5 (-3)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Clerebold Van Es, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Clerebold Van Es, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Patrick Bentham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His golden hair is matted, messy, and big. His amber eyes are slightly larger than normal.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: Born to a Gardener, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He became a Baker soon after.

Motivation: To be a Gardener again.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Baker

Voice: Raspy

Attributes [hide]

Patrick Bentham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)16 (+3) 11 (+0)16 (+3)
Skills Religion +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Giant, Aquan, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 6000 cp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Black velvet mask with numerous citrines (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 2 Thunderstones. 2 Tanglefoot bags. 3 Antitoxin.


Social Check DCs

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