Guy Beverly, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.
Ideals: Fighting, Athletic. Bonds: Job, Enemies, Immigrant. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Diggory Wharton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His hair is long and white with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the south to a Servant, Diggory learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: To reunite with his absent father; and he is unsatisfied with his job
Flaws: Ugly, Insomniac. Bonds: Family, Job, Religious. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. 1 Masterwork Uncommon Weapon.
Alexandre Rutherford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut jaggedly and amateurishly. His eyes are gray and catlike.
Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Impulsive, Ugly. Bonds: Immigrant. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Theobald Reid, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His hair is short and chestnut. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Theobald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: He feels threatened by others; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Cynical, Hedonist, Disease. Bonds: Poor. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 16000 sp. 1 Minor magic item.
Conrad Acton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time. He has a chestnut handlebar mustache and slicked back chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Conrad was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Blacksmith again; and he wants nothing more than to rejoin the army
Flaws: Ugly, Impulsive. Bonds: Nature, Job, Military. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
Possessions: 1500 sp.
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