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NPC Generator

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Advanced [show]


Reynard Nash, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler. He has moderate length red hair. His eyes are hazel and catlike.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. A gifted student he started as a Shepherd, but he got bored and became a Jeweler. He became a Jeweler soon after.

Motivation: An old rival family wants him found; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Nash, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Fire opal (700 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Rolf Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: This man loves painting and to teach people painting more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Rolf was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Rolf Yeardley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)17 (+3) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Terran, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 19000 cp. 1 Masterwork Common Melee.


Social Check DCs


Hubert Brixton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is short and chestnut. He has violet eyes and a blue hat with a violet feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Fighting, Philantrophist, Entrepeneur, Logical. Bonds: Family. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Hubert Brixton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Aquamarine (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dean Weston, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear grey clothing when he does not wear armor, he is not a threatening figure. He keeps his long silver hair kept up in a rat tail. He wears an eyepatch.

Personality: Dean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Extrovert, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Has a crush. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Dean Weston, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)9 (-1) 14 (+2)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Marston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He wears a deerstalker hat to hide his balding. His hazel eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Poor. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Wymar Marston, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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