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NPC Generator

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Advanced [show]


Theodoric Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair, when down, is lengthy. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He has had some formal poetry training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic, Entrepeneur. Flaws: Mundane, Secretive. Bonds: Rich, Attractive. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Theodoric Kinsley, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Terran, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Rolf Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His skin is fair and his fingers are delicate and long. His blonde hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Revenge.

Ideals: Joker. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Rolf Lancaster, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Odo Barton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries quarterstaffs. His hair is red, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Job. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Barton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2700 sp. 1 Healer’s kit.


Social Check DCs


Manfred Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a trident on his belt. He is portly but not overly obese. He has done his best to style his silver hair to look like a famous performer. He has violet eyes and a green hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of his son; and seeks redemption

Ideals: Fighting, Joker. Bonds: Family, Nature, Criminal record. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Manfred Hayden, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 7 (-2)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Solid gold idol (600 gp).


Social Check DCs


Charles Fidget, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man usually wears his violet robe and has his greataxe always slung over his shoulder. His hair, while still mostly chestnut, has prominent grey streaks. His half smiles and blue eyes are beguiling and draw you in.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with finding treasure.

History: He was born in the south. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Charles Fidget, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)8 (-1) 16 (+3)9 (-1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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