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Advanced [show]


Hunter Cotton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His black hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful, Disease. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Cotton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp. 4 Acid flasks.


Social Check DCs


Solomon Warwick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Solomon has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Justice. Flaws: Insomniac, Mundane, Disease. Bonds: Attractive. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Solomon Warwick, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Rich purple corundum (700 gp). Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Miles Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean green cloak covering his clean studded leather. His hair is golden and very short. His gray eyes peer out from beneath his Stetson green hat.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west. He dropped out of school before completing his studies. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Logical. Flaws: Hedonist. Bonds: Immigrant. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Miles Hartford, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)18 (+4) 15 (+2)16 (+3)
Skills History +6, Performance +5
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Iolite (60 gp). Deep blue spinel (700 gp). Violet garnet (700 gp).


Social Check DCs


Odo Acton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish chestnut hair is in a traditional bowl cut. His eyes are hazel and beady.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Insane, Shy. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Acton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Geoffrey Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered tan stockings, and he perpetually has his sai ready. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a island tribe. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted, Justice. Bonds: Nature, Slave. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Geoffrey Blythe, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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