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NPC Generator

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Advanced [show]


Roland Rutland, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man is wearing colorful clothing, dressed as a Fisher. His red hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly, Shy, Addict. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Roland Rutland, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)15 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: He is a Chromatic Dragon in disguise. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker, Logical. Bonds: Adventurer, Slave. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Theobald Garrick, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Citrine (70 gp).


Social Check DCs


Conrad Peyton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His chestnut hair is cut short. His eyes are likewise brown.

Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Conrad Peyton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has the majority of his body covered in plate. His white hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Manfred was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father.

Flaws: Ugly, Insane. Bonds: Family. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Manfred Clinton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 4000 cp. Freshwater pearl (12 gp).


Social Check DCs


Shane Blankley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear grey clothing when he does not wear armor. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is a bit of a kleptomaniac; and to settle down with his crush

Flaws: Mundane, Impulsive. Bonds: Has a crush, Religious, Criminal record. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Shane Blankley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 cp. Obsidian (13 gp). Sardonyx (30 gp). Bloodstone (30 gp). Red spinel (90 gp). 1 Climber’s kit. 1 Magnifying glass. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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