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NPC Generator

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Advanced [show]


William Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his longbow. His silver hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: William was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Bookbinder like his father before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Job. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

William Gladstone, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp. Red-brown spinel (130 gp). Banded agate (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Fidget, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His red hair is kept up in a ponytail inside a top hat. He has hazel eyes.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To share knowledge with the world; and regain custody of his son

Ideals: Fighting, Logical. Flaws: Shy, Insane. Bonds: Poor, Family. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

William Fidget, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Medicine +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Solomon Whitby, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. His hair is short and white. His ears are large.

Personality: Eccentric and domineering, Solomon will drive conversation. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Sellsword, but he got bored and became a Ruler. He has drifted from career to career and currently works as a Ruler.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Solomon Whitby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west his family was never financially stable. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and to clean up the streets

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Poor, Guardian. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Graeme, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Manfred Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Manfred took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Enemies. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Manfred Marlowe, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 12 (+1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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