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Advanced [show]


Simon Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Simon Warwick, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)7 (-2) 17 (+3)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp. Banded agate (7 gp). Freshwater pearl (7 gp). Jet (70 gp).


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a tan suit. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist, Opinionated. Bonds: Attractive, Nature, Adventurer. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Barney, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Patrick Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is black and curly. He has green eyes and a yellow hat with a green feather.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Patrick Ashton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Cason, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue leather gloves, a blue jacket, and tight pants. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: Frederick was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and he seems to be bored by most things

Ideals: Justice, Professionalism. Flaws: Mundane. Bonds: Job, Family. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Frederick Cason, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 9 (-1)6 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp. 1 Healer’s kit.


Social Check DCs


Roger Graham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. Beneath his clothing is a huge mess of scar tissue. His golden hair, when down, is lengthy. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Bonds: Slave, Attractive, Military, Poor. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Roger Graham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)12 (+1) 11 (+0)10 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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