Robert Carlton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His hair is red and very short. His eyes are violet and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his mother was called into army service. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He is wracked by social anxiety; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Richard Hamilton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern man is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His skin is flawless and his green eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Richard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Insane, Disease. Bonds: Attractive, Family. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Malachite (8 gp). Jade (150 gp). Golden pearl (150 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Darkwood Shield.
Robert Nash, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing a long, brown cloak. His black hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Shipwright business at a young age. His childhood dream was to be a Mason, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Insomniac, Antagonistic, Secretive. Bonds: Job. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +3
Possessions: 300 gp. Amethyst (150 gp). Iolite (70 gp). Red spinel (150 gp). White pearl (150 gp).
Dean Blankley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his chestnut hair in a flapper bob. He has several tiny ruby earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2000 sp.
Dean Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy tan suit. He has a golden handlebar mustache and slicked back golden hair. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Enemies, Mentor. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Holy water. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
