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NPC Generator

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Advanced [show]


Henry Wakefield, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a blue small hat and blue clothes. His whole body is exceptionally muscular. His small hat is riddled with cuts and holes. This amber eyed easterner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Henry was born in the east. At a young age he loved to build and create. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and a rival would like him out of the picture

Ideals: Joker, Persistence. Flaws: Ugly, Hedonist. Bonds: Immigrant, Nature. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Wakefield, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20 pp. 2 Thunderstones. 1 Everburning torch.


Social Check DCs


Ralf Ansley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a green collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His moppish chestnut hair is in a traditional bowl cut. He has hazel eyes and a green hat with a pastel feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Seamstress.

Motivation: He desires power and/or immortality; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Shy, Insane. Bonds: Job, Poor, Adventurer. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Ralf Ansley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 17 (+3)8 (-1)
Skills History +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey trousers with brown and violet striped suspenders. He wears various colorful collared shirts. He keeps his long chestnut hair kept up in a rat tail. His brown unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Disease, Ugly, Antagonistic. Bonds: Nature, Slave. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Clapham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Rolf Acton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and chestnut. His eyes, though not visible through his cowl, are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Rolf was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Rich, Job, Has a crush. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Acton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Balimaar Oakes, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a longbow. He keeps his black hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Guardian, Religious. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Balimaar Oakes, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 14 (+2)17 (+3)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Climber’s kit. 1 Healer’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs

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