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NPC Generator

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Advanced [show]


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He sports white clothing, slightly heavier than average wear. His black hair is heavily combed to the right. His fierce violet eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Gerard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Gerard Gentry, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a grey poncho over his likewise colored trousers and shirt, he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.

History: Balimaar was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Extrovert, Persistence. Flaws: Disease, Lazy. Bonds: Family. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Balimaar Beitz, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. 1 Disguise kit.


Social Check DCs


John Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Criminal record, Slave. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

John Radcliffe, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Blackwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large silver tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.

Motivation: To settle down with his crush; and his relatives are trying to arrange a marriage

Flaws: Ugly, Mundane, Racist. Bonds: Enemies, Family, Has a crush. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Blackwood, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)9 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Gunter Bradford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely violet suit with blue socks and a vest with buckled shoes. He has shaved his head bald. This violet eyed southerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy. Bonds: Attractive, Adventurer, Military, Mentor. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Gunter Bradford, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs

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