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NPC Generator

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Advanced [show]


Theobald Snape, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a white deerstalker hat and white clothes. His whole body is exceptionally muscular. His auburn hair is matted, messy, and big. He has several tiny amethyst earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: He was born in the east. A freak accident while working with his Spice Merchant father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Rich, Religious. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Theobald Snape, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)9 (-1) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gilbert Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his brown hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a wizard, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and a deep hatred of drow

Ideals: Artistic, Persistence. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Gilbert Cotton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)10 (+0) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. Solid gold idol (500 gp).


Social Check DCs


Hubert Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Adventurer business at a young age. His childhood dream was to be a Seamstress, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business.

Flaws: Ugly, Insane, Racist, Shy. Bonds: Job, Rich. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Ramsay, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries bastard swords. He has wavy silver hair. His eyes are blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerald was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Poor, Family. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Gerald Chester, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Heward Huckabee, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a grey poncho over his likewise colored trousers and shirt, he is not a threatening figure. His golden hair is lengthy. His eyes are green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of eastern immigrants he idolized his father. He moved out south to avoid the crime he committed. He has worked as a Blacksmith like his father before him.

Motivation: Revenge; and further expansion of business

Ideals: Optimist. Bonds: Criminal record, Immigrant, Job, Enemies. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Heward Huckabee, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)8 (-1)
Skills History +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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