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Advanced [show]


Dean Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with blue highlights, and long pastel pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red hair and beard is wavy and long. His skin is flawless and his violet eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dean took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist. Bonds: Attractive, Nature, Slave. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Dean Compton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He wears a colorful flower in his blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, his parents were killed by a drow raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Clerebold Altham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Elven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Richard Easton, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with blue and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his blonde hair. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with writing.

History: Born in the north to a Cartwright, Richard learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Job. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Easton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Everard Denholm, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Interpreter does. His chestnut hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Interpreter and found it very stressful. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Bonds: Job, Immigrant, Family, Poor. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Everard Denholm, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Charles Badger, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely white suit with brown socks and a vest with buckled shoes. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He became a Roofer soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Poor, Job, Nature, Slave. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Badger, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)6 (-2) 10 (+0)8 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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