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NPC Generator

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Advanced [show]


Clerebold Kitchur, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He has shaved his head bald. He has violet eyes and a tan hat with a red feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Gardener, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his sister; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Bonds: Poor, Job, Religious, Adventurer, Family. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Clerebold Kitchur, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Drogo Wade, Male Human [Permalink]

Personal [hide]

Description: This man wears a black cloak and cross-gartered white stockings. He is muscular with a powerful set of arms. His brown hair is unkempt and raggedy. He has amber eyes and a black hat with a white feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Drogo Wade, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Darby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky black painted plate armor. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Theobald Darby, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Chalcedony (40 gp). Moss agate (4 gp).


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his white hair in a pixie cut. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Racist. Bonds: Immigrant, Rich, Mentor. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Lindsay, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)12 (+1) 15 (+2)14 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Heward Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: He's looking for his big break; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Religious, Family. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Anderton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Violet garnet (800 gp). Rock crystal (70 gp). Banded agate (12 gp). Rose (70 gp).


Social Check DCs

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