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NPC Generator

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Advanced [show]


Randal Ashley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he is typically in his Blacksmith uniform. He has a small bristly mustache and wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Randal was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Randal Ashley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. White pearl (80 gp). Zircon (70 gp).


Social Check DCs


William Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear white pants and tee shirts. His tied-back hair is brown. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Spice Merchant mother left him crippled. He became a Farmer soon after.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

William Hadleigh, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Rose (30 gp). Blue quartz (16 gp).


Social Check DCs


Bernard Compton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His hair is short and golden. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Adventurer, Slave. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Bernard Compton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His blonde hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Slave Trader profession.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Merchant.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Guy Kelsey, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 18 (+4)15 (+2)
Skills Insight +6, Intimidation +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2400 sp. 1 Half-Plate.


Social Check DCs


Bertram Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His auburn hair is knotted and matted. His eyes are amber.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the east. In his 13th year, his parents were killed by a dire rats raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and to be a dilettante again

Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Poor, Job. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Bertram Peyton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 9 (-1)7 (-2)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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