Godfrey Winchester, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. His blonde hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of drow once and for all.
History: Sold as a small child to a brothel owner, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Fortune-teller and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Bonds: Enemies, Mentor, Job, Adventurer. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 16000 cp. Red spinel (100 gp). Hematite (5 gp). Chrysoprase (40 gp).
Nicholas Yeardley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long auburn hair reaches down to his waist. His eyes are gray and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now travels the world, in search of power and loot.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Professionalism, Philantrophist. Bonds: Slave, Adventurer, Has a crush. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1400 sp.
Simon Digby, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is bald on top and has large auburn tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and human compassion
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp.
Kyle Ainsley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green cloak. His long golden hair reaches down to his waist. He has brown eyes and a green hat with a yellow feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. Kyle was born on a far western island where he grew up under the tutelage of his father, an expert Farmer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease, Addict. Bonds: Immigrant. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Theodoric Kenley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. His hair is brown, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: To clean up the streets; and to protect his home
Flaws: Selfish. Bonds: Attractive, Poor, Guardian, Immigrant. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 1 Everburning torch. 3 Acid flasks. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
