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NPC Generator

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Advanced [show]


Wymar Harley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a green vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His top hat is riddled with cuts and holes. His hazel eyes peer out from beneath his top green hat.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family In his 15th year, his parents were killed by a orcs raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Insane. Bonds: Enemies, Criminal record. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Wymar Harley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Bristol, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying black hair a little too much giving a sharp black color. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: Gifted from a young age, Bertram studied abroad. He moved from fad to fad and when he turned 15 he discovered poetry. He was granted divine powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the south

Ideals: Entrepeneur, Artistic, Gifted. Flaws: Ugly, Sensitive. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Bertram Bristol, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Guy Dryden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is red, silky, and of moderate length. His eyes are amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Jeweler, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Logical. Bonds: Immigrant, Attractive, Adventurer, Poor. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Guy Dryden, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Adelard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brown hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Healer, his mother struggled to pay the bills. Adelard was born on a far northern forest where he grew up under the tutelage of his mother, an expert Detective. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Nature, Poor, Immigrant. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Adelard Livingstone, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs


Balimaar Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears his golden hair up. This hazel eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: Balimaar was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Assassin; and to settle down with his crush

Ideals: Artistic. Bonds: Attractive, Family, Job, Has a crush. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Balimaar Wharton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)16 (+3) 16 (+3)9 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Infernal, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Buckler.


Social Check DCs

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